Final layout using additional room for loud, dust-producing machinery
Final layout using additional room for loud, dust-producing machinery
Final layout option using exhibition space downstairs to house large 3D printers
Final layout option using exhibition space downstairs to house large 3D printers
Through numerous iterations and feedback from my mentors, I was able to produce two clear options for layouts for the new MakerSpace location. Many factors had to be considered in this design process including the location of electrical boxes due to safety and fire hazard, light placement, circulation, and machinery noise and mess. The final two iterations were imported to VR for more spatial testing and user analysis. 
Using unity interface to run flip normals code
Using unity interface to run flip normals code
Original face normals on 3D printers
Original face normals on 3D printers
Corrected face normals
Corrected face normals
Significant model optimization was completed in both PiXYZ Studio and Unity after the initial modeling in Rhino 3D to bring the project successfully into VR.
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